Friday, 26 June 2026devblog

Off-ball AI and a real ball

Players hold a triangle, play out from the back and make runs into the box. Plus a real HD ball that rolls naturally as you dribble.

Day 11HOLD THETRIANGLE

This week the team got smarter and the ball got real.

Instead of everyone chasing the ball, each player now picks a role based on where the ball is on the pitch:

  • Deep in your own half? Two team-mates split to wide outlets so you can play out down a flank.
  • Final third? One crashes the box, one holds central support.
  • Everywhere: a separation rule so nobody piles up on the same patch of grass.

The result is that a move now reads like a move. Play out from the keeper, ball goes wide, advance up the flank, striker crashes the box. It is the whole triangle system in one attack, and I did not script any of it as a sequence.

Also in: a proper HD ball with a real mesh and textures, and the ball now rolls as you dribble instead of skating across the grass. A small thing that changes how the whole game reads up close.

Shipped: zone-based off-ball roles · HD ball · rolling dribble