Monday, 27 July 2026devblog

Names, numbers and sponsors on the shirt

Real, fully custom kits on every player in the match engine. Last name and number on the back pulled from the squad database, club sponsor on the front, colours and trim from the club.

Day 37NAME ONTHE BACK

Last night we dressed the whole squad.

  • Football kits fitted onto the MetaHuman players.
  • Player last name and number on the back, pulled from the squad database and unique to every player.
  • Club sponsor across the front.
  • Club colours plus accent trim: collar, cuffs, shorts stripe and hem.
  • Custom boots.

The clever bit: names, numbers and the sponsor are UI widgets rendered to textures at runtime, then stamped onto the shirt material. Vector-sharp text, correct transparency, and it re-skins instantly per club and per player. No pre-baked kit art anywhere.

The back of a player running away from the camera with his own name on it is the "oh, this is real data" moment. The opponent wearing a different club's colours with his own name and number proves it is per-team, not hardcoded.

Next week's focus: player tackle animations.

Shipped: fitted kits · runtime name/number/sponsor · club colours + trim · custom boots